Unleashed Project Configuration without FxPipeline Unleashed Project Configuration with FxPipeline Both configuration examples are shown here.
If you intend to use the FxPipeline renderer, you should also enable the "Unleashed FxPipeline Shaders" mod the same way.
To play the Unleashed Project, simply check the box next to its name on the mods list. Once your game is set up to support mods, all you need to do to play is enable them via SonicGMI. *: Running as administrator is not a requirement, but it seems to help when creating the FxPipeline renderer. If your Sonic Generations exe is not modified yet to support mods, simply click the Install/Uninstall button on the bottom. Run SonicGMI.exe as Administrator* (should be located in the same folder where SonicGenerations.exe is). Simply copy the extracted files to the game's directory. Find where Sonic Generations is stored on your computer.įor example: "C:\Program Files (x86)\Steam\steamapps\common\sonic generations" Provides support for special effects from Sonic Unleashed, such as directional shadows, directional light shafts, better motion blur, and much more! (Recommended to use)Įxtract the contents of the file you downloaded to anywhere you want. Alternate and experimental FxPipeline renderer included within the game.S Ranks will require you to speedrun and optimize your route as much as possible. New Red Ring locations for each level.This new game won't overwrite your current save file (as long as you don't disable savefile redirection), so you can collect Red Rings and have new score and time records. Classic linear progression system for starting a new game.Superior control scheme, player speed, consistent camera control (no wildly changing FOVs or distances that would make a player nauseous and confused), support for various skills (such as Super Sonic), etc.No mandatory RPG elements, no medal collection, no Werehog.Various High-Definition retextures by Lobotomy.Enjoy the new soundtrack arranged by Falk.